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Device

Pulled directly from the project README.

What mediaway-device backends target (camera, mic, screen, window). Same marks as ยง Codec support. โšก = Zero-Copy out (GPU GpuBufferHandle or shared CPU PCM without payload copy); cell = CPU capture / GPU surface where both apply (๐Ÿ†— / โšก).

SourceWindowsWebLinuxAppleAndroid
Camera (video)๐Ÿ†—๐Ÿ†—๐Ÿ‘ป๐Ÿ‘ป๐Ÿ‘ป
Microphone๐Ÿ†—๐Ÿ†—๐Ÿ‘ป๐Ÿ‘ป๐Ÿ‘ป
Screen / displayโšก๐Ÿ†—๐Ÿ‘ป๐Ÿ‘ป๐Ÿ‘ป
Window๐Ÿ†—๐Ÿ†—๐Ÿ‘ป๐Ÿ‘ป๐Ÿ‘ป